- Event type
- patch note
- Published
- 10 September 2022 - 10:15:36 UTC
- Source
- steam_community_announcements
This was a fairly small update, with the main focus of adding more to the options menu, as well as some minor weapon and item shop tweaks. The changes are as follows: GAMEPLAY: - Enemy sprites now flash when damage is dealt to them. - Enemy Contact Damage and Bullet Damage lowered. - Fixed a bug that was causing enemies to deal double damage. - Deagle damaged and accuracy buffed. - All Weapon Damage and Accuracy has been more thoroughly tested and balanced. - Reduced recoil amounts for all guns. ITEM SHOP: - Fixed a bug that sometimes caused the shop to not reroll after each round. - Fixed a bug that sometimes caused the shop closing animation to cut out half way through playing. - Reduced the cost of re-rolling the item shop. MISC: - All in-game sprites scale correctly to fit the selected aspect ratio. - Fixed a bug causing the sound effects to not play correctly. - Fixed a bug sometime...