- Steam App
- Pirate Souls (1929990)
- Event type
- patch note
- Published
- 25 August 2026 - 00:33:02 UTC
- Source
- steam_community_announcements
Version 1.0.7 makes movement and combat respond more closely to what you do and what you see on screen. Click exactly where you mean Click to Move now stops at the precise point you choose instead of steering toward the middle of a tile. Approaching an enemy or another target also avoids the last-second correction that could make your character jitter before acting. Exact sub-tile movement for ground clicks Smoother approaches to interactive targets No brief backward pull while crossing connected-map borders Projectile hits now match their visible path Fast and free-aimed projectiles are now checked continuously along their path. Fire Gun shots should no longer pass visibly through an enemy without registering a hit. Stationary projectile traps also detect enemies that enter their area later. More predictable combat and controls Attacking a focused enemy leaves your character facing that...