1/26 Update - More Paladin Boss Revamps Part 1 — Wayward Souls Steam update #43119

Updating all the Paladin boss AI and movesets, starting with the second pair. I may also go back and tweak the first pair (possibly just lower health...

Steam App
Wayward Souls (559260)
Event type
patch note
Published
26 January 2019 - 19:01:33 UTC
Source
steam_community_announcements
Updating all the Paladin boss AI and movesets, starting with the second pair. I may also go back and tweak the first pair (possibly just lower health overall?), but currently I'm focusing on updating the second and third ones to be closer to the first. My goal overall is to have the Paladin bosses require consumables/ammo to fight, but I may go back on this a bit. The second fight already probably requires less of this than the first, as it currently exists. More updates soon! Going to do frequent ones until all the Paladin bosses are done. List of Changes - Arena Baron and Bearer now summon monsters appropriately Second Paladin Boss Fight - AI adjusted so they use different attacks at different ranges - Enemy Flash Bomb now teleports - Enemy stab only used when close up, otherwise she tries to dash around you first - Poison Bomb has greater range - Lantern has greater range - Cooldown p...

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