- Steam App
- The Hand of Merlin (600610)
- Event type
- patch note
- Published
- 17 June 2022 - 07:40:26 UTC
- Source
- steam_community_announcements
General fixes: • Fixed a bug where switching the graphics API to Direct3D 12 through the Options menu would lock the game in a grey screen, or a splash screen. • Fixed a crash when clicking on the Bestiary notification. • Fixed a bug where the Bestiary would stop showing the "unknown" beast names when clicking on any of the beast buttons. • Fixed a bug in Endless Mode where enemy wave spawning was not scaling correctly. • Fixed an issue where changing the Max Rendering Resolution setting in the menu would sometimes not be saved correctly. • Fixed a bug where user input was possible before the skirmish was fully prepared at the start, allowing abilities to be used sooner than normal. • Fixed a bug where a Pylon could die without properly stopping a delayed ability, or die playing the wrong animation. • Fixed a few mismatched icons for node tooltips on the World Map. • Fixed a typo in the ...