- Steam App
- Zeta Leporis RTS (2445160)
- Event type
- patch note
- Published
- 1 September 2026 - 03:20:18 UTC
- Source
- steam_community_announcements
Mostly a continuation of work on multiplayer; got more things working correctly and eliminated all currently known causes of multiplayer crashes, so it should be possible to play an entire multiplayer match to the end now, albeit still with plenty of quirky little bugs on the client side. In other words, multiplayer's still in a pre-alpha state. Changelog single player .6.23 -Enabled fullscreen switching (alt+enter). -Removed returns from localization files, which allegedly makes the game crash when not in fullscreen. -Explosion script is now executed by the exploding unit instead of the attacker. -Collector and defense turret shields no longer reset to 0 upon upgrading. .6.25 -Made fighter turn direction deterministic. .6.28 -Removed a line of code that was likely sometimes causing a unnecessary recalculation of which selected mechbot to display. multiplayer .6.22 -Fixed client crash on...