CTE Update #13 — GROUND BRANCH Steam update #436242

CTE Update #13 We wanted to get a few more important fixes in before the 1032 release tomorrow. Changelist: * fixed issue in Tanker level 5 hallway...

Steam App
GROUND BRANCH (16900)
Event type
patch note
Published
26 January 2022 - 13:03:13 UTC
Source
steam_community_announcements
CTE Update #13 We wanted to get a few more important fixes in before the 1032 release tomorrow. Changelist: * fixed issue in Tanker level 5 hallway where light would turn off when it shouldn't * set footwear, grenades and base weapon to no longer recieve decals * Takes care of so called "optical camo" effect where ground decals would be applied to weapons/characters * will still effect weapon attachments for now * cleaned up metal hit effect so has less smoke * added rail adapter to G3A3 * overall iteration on weapon recoil * updated GBCharacter * added current/target aimcenteroff/recoil info to debug area * added logic to PickupItem() to clear NextInvItem for pickup target and all children to prevent infinite loop in inventory list on clients. * added runaway loop check to GetInventoryList() with logging. * added logic to AGBDroppedItem::OnRep_AssociatedItem() to clear NextInvItem for p...

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