Small update to CTE release #3 — GROUND BRANCH Steam update #436252

We are releasing a quick update to CTE release #3 to address a few important issues... The flashing and missing terrain in Depot and AI settings not...

Steam App
GROUND BRANCH (16900)
Event type
patch note
Published
29 December 2021 - 13:29:26 UTC
Source
steam_community_announcements
We are releasing a quick update to CTE release #3 to address a few important issues... The flashing and missing terrain in Depot and AI settings not actually being loaded/used. Thanks to everyone helping to find these issues and bring them to our attention. Here are the detailed changes: `* Fixed MicroT1 Tall base texture issue * Fixed issues with Depot landscape that were introduced in latest build * Removed holiday decorations from the RR * udpated GBGameMode * fixed difficulty setting not being parsed correctly when applied via ops board Thanks goes out to Bus for leading me to discover this issue. * changed initial Difficulty value to -1 to ensure it will change on first call of SetDifficulty() no matter what. * changed default value used to read commend line value of Difficulty from 0 to 2 in case custom difficulty is completed messed up. * updated GBAISettings * ensured Suppression...

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