Hotfix Release: 8.6 — Squad Steam update #436532

We are now pushing a version Alpha 8.6 hotfix release. This is planned as the last hotfix before the free weekend begins! For those curious, the free...

Steam App
Squad (393380)
Event type
patch note
Published
10 November 2016 - 07:54:03 UTC
Source
steam_community_announcements
We are now pushing a version Alpha 8.6 hotfix release. This is planned as the last hotfix before the free weekend begins! For those curious, the free weekend will begin at 6PM GMT Thursday. Here are the changes: Enabled the "relative net updating" system in preparation for high server load over the free weekend. This allows for variable update rates per client / networked object so that networked objects that are farther away from people can be processed at a lower rate and thus lower cost on the server for little change in functionality. Fix to prevent the steam integration in unreal engine from deleting the "steam_appid.txt" file, which has proved the cause of steam being unable to start attached to the game in a number of circumstances. Cosmetic change to the way server counts work in the in-game server browser so that a server with 70 players and 72 slots, two of which are reserved, ...

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