- Event type
- patch note
- Published
- 22 August 2026 - 08:49:59 UTC
- Source
- steam_community_announcements
Thank you for your continued feedback and support!π New ContentNew challenge mode "Abyssal Oppression": when enabled, floors 3/16/31/46 force a choice of one from three; each effect lasts for the rest of the run and cannot be cancelledNew enemy "Haunted Lantern": with its own idle animation and three intents β Startle, Will-o'-Wisp, and GnawNew boss form "Rampaging Mechanical Core", with a detonation effectAdded a sand-dust effect to the world mapβοΈ Balance ChangesElemental resistance and vulnerability unified: each element now uses a single status whose sign determines whether damage is reduced or increasedResistance at 100% now displays as "Immune"; anything beyond 100% is converted into healingEarly encounter pools adjusted: wolf pups and haunted lanterns can now appear on floors 1β2π System ImprovementsReworked idle animations for several monsters, with reduced VRAM usageThanks for p...