πŸ”§ FiresOut! Update V 0.3.1.0 – Bug Fixes + New Improvements β€” FiresOut! Steam update #439951

Hey everyone πŸ‘©β€πŸš’πŸ‘¨β€πŸš’ We’ve just rolled out v0.3.1.0 for the ongoing Steam Playtest (Feb 4–21). This update focuses on stability, UI fixes...

Steam App
FiresOut! (3983200)
Event type
patch note
Published
16 February 2026 - 10:09:17 UTC
Source
steam_community_announcements
Hey everyone πŸ‘©β€πŸš’πŸ‘¨β€πŸš’ We’ve just rolled out v0.3.1.0 for the ongoing Steam Playtest (Feb 4–21). This update focuses on stability, UI fixes, multiplayer syncing, and a few gameplay improvements.Thank you again to everyone reporting issues ❀️ Here’s what’s been fixed:Fixed player death from fire triggering twice simultaneouslyFixed resolutions not saving across scenesFixed UI scaling issues across different resolutionsFixed UI navigation issuesFixed lobby lever not syncing properly for late joinersFixed raft movement breaking in Levels 1–4Potential fix for victims not respawningAdjusted BGM behavior β€” now only slightly fades when too many audio sources are playing (especially during water blasting)Improved player burn meter responsivenessFixed various level floor collision issues causing Mr Glug Glug to get stuckFixed pause menu issue where players couldn’t properly pause/unpause during game...

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