Playtest Hotfix #5 — Guns and Dragons Playtest Steam update #441164

## 🔧 Features & Improvements ### 1. Improved Trap Dungeons. Players no longer take damage after failing a Trap Dungeon, and an issue where monsters...

Steam App
Guns and Dragons Playtest (4991390)
Event type
patch note
Published
4 August 2026 - 07:10:54 UTC
Source
steam_community_announcements
## 🔧 Features & Improvements ### 1. Improved Trap Dungeons. Players no longer take damage after failing a Trap Dungeon, and an issue where monsters could become stuck has also been fixed. ### 2. Adjusted difficulty for solo and multiplayer play. Difficulty has been rebalanced to provide a more appropriate experience based on the number of players. ### 3. Reduced Dash cooldown by 1 second. This change allows for a faster-paced combat experience. ### 4. Added target indicators to material collection mechanics. Interactable targets are now easier to identify. ### 5. Session codes are now visible even while connected to another session. ### 6. Adjusted dialogue auto-advance timing. The auto-advance timer has been increased from 5 seconds to 12 seconds. ### 7. Players can no longer enter Building Move/Demolition Mode while using a sunbed. This prevents unintended interactions. ## ⚡ Performanc...

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