Patch Notes - 0.9.0 — Trading Towns Steam update #4424856

ChangesAdded mayors. Each one has different effects and passives that can be unlocked.Changed Logistic Centers to Storages. Storages now store items...

Steam App
Trading Towns (2930080)
Event type
patch note
Published
4 September 2026 - 12:32:29 UTC
Source
steam_community_announcements
ChangesAdded mayors. Each one has different effects and passives that can be unlocked.Changed Logistic Centers to Storages. Storages now store items that nearby buildings produce and also act as distributors.Changed Town Center to Market.Changed World Map. Traders now sell directly to other Towns unlocked in the World Map.Changed Merchant. New buildings are now unlocked with progress (House level and Journey).Added Journey. Heroes can fight strong enemies in the journey and unlock new passives and buildings. Finishing the journey unlocks new mayor passive effects (up to 3x times).Houses can now be only upgraded if enough items that fulfill specific needs are consumed.Artifacts can now be crafted from items and their effects are based on items selected. Higher worth items = better effects.Pets can now be randomly hatched from monster eggs and trained / improved with gold. Removed summary ...

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