Patch notes for V 1.0.4 Aug 07, 2020 — Necronator: Dead Wrong Steam update #44421

V 1.0.4 Aug 07, 2020 Balance Changes: - Decreased the amount of Sharpened Arrows and Reinforced Walls Enemy Relics from most Elite Battles - Decreased...

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Necronator: Dead Wrong (1144970)
Event type
patch note
Published
7 August 2020 - 13:35:42 UTC
Source
steam_community_announcements
V 1.0.4 Aug 07, 2020 Balance Changes: - Decreased the amount of Sharpened Arrows and Reinforced Walls Enemy Relics from most Elite Battles - Decreased the amount of Swordsman-type enemies in mid-tier Normal and Elite Battles (Replaced them with Militia-type enemies) - Tweaked some Enemy Army composition to reduce the combinations which have several Strong AOE Enemy Units (Melee or Ranged) Dev Note: We are decreasing the overall strength level of the Enemy Army around and during the 2nd Elite Battle on each Sector, as the highest difficulty spike we analyzed occurred there. - Decreased the overall enemy spawn rate in Boss Battles very slightly - Changed Boss Battle Maps into Huge category maps Dev Note: Boss Battles also appeared to be one of the highest spikes in difficulty. We don’t want to nerf the Boss too much, so we’re reducing the Enemy spawn rate in Boss Battle while changing the ...

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