Field of Glory II: Medieval - v1.5.6 Patch Notes — Field of Glory II: Medieval Steam update #444615

Manual: EBOOK and printer-friendly versions of Manual updated for Sublime Porte. Gameplay: Stakes and Field Fortifications (if available) are now...

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Field of Glory II: Medieval (1368870)
Event type
patch note
Published
15 September 2022 - 13:46:26 UTC
Source
steam_community_announcements
Manual: EBOOK and printer-friendly versions of Manual updated for Sublime Porte. Gameplay: Stakes and Field Fortifications (if available) are now optional in non-Campaign Custom Battles. This is on an all or none basis for each. Either all longbowmen capable of using stakes will have (and pay for) them or none. Either FF can be placed (and will be paid for) for all non-light Infantry and Artillery, or none. Allowed stakes to be placed by units on slopes, but only if facing downhill. (Otherwise the stakes get partly or completely buried in the hill). The check for whether a Falling Back unit must take a Cohesion Test now ignores enemy 45 degree turns that would not prevent a charge. (Because charges can include a free 45 degree turn even for Unmanoeuvrable or out of command range troops). Note also that the enemy unit does not actually have to be able to charge, just to be non-routing non...

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