Weekly News #25 - Bug Fixes and Updates — Second Second Steam update #444630

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33696863%2Fb7bf737b186f9cd5e7a56f82c8d3e213445dac82.jpg We uploaded the new version and...

Steam App
Second Second (918430)
Event type
patch note
Published
5 April 2019 - 08:04:28 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33696863%2Fb7bf737b186f9cd5e7a56f82c8d3e213445dac82.jpg We uploaded the new version and are applying the bugs and opinions we've been told through community hub. The followings are the fixed bugs and applied contents in this week. - 'Continue' button is available - Fixed an issue that game paused when the deck edit button is pressed. - Fixed an issue that enemy is healed when player takes damage in lifesteal damage state. - Fixed an issue that Rampage of 'Lose Oneself' changes other cards' positions - Fixed an issue that 'Corrupted Slash' gives Weak state instead of giving Weak token. - Fixed an issue that 'Reboot' removes Stealth cards. - Fixed an issue that 'Codestruction' gives Phasing not in 'cast state' but 'activation state'. - Fixed an issue that transparent waiting cards are applied to other states instead of Strong...

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