Patch Note #1 — Second Second Steam update #444649

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33696863%2Fef2353d74a5420aaa22eb7f8a7c93e152dded5ab.jpg We've been receiving lots of...

Steam App
Second Second (918430)
Event type
patch note
Published
18 October 2018 - 15:29:49 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33696863%2Fef2353d74a5420aaa22eb7f8a7c93e152dded5ab.jpg We've been receiving lots of feedback from you and here we brought our first patch note! We really appreciate all your help in making Second Second a better game! -Now 'continue' works flawlessly after you go back to the main menu. -Now all the progress will be automatically saved not without affecting performance -Fixed nodes looked like finished when they are actually not after using 'continue' function -Now cards won't be overlapped and cover the log when you see the log on your enemy's turn -Fixed that the "Stealth" keyword card did not receive the effect of "Cancel" -Fixed several bugs that occurred when cards that select slots, such as "Disperse", and cards that selects additional activations such as Memory cards -Fixed the problem that cards that select addition...

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