- Event type
- patch note
- Published
- 29 January 2021 - 18:39:41 UTC
- Source
- steam_community_announcements
Changes: - Changed the modron core so that when added to a party it's automations are toggled off by default Fixes: - Fixed an issue where increased monster spawn speed combined with increased game speed could cause enemies to spawn mid screen, or worse, in the formation. - (WebGL) Fixed Melf Meteors freezing the game - (WebGL) Fixed Beadle's Quick As Me not stacking - (WebGL) Fixed Talin's Antagonist effect applying to incorrect targets - (WebGL) Fixed some stats not getting saved like Morgaen's Paid Up Front - (WebGL) Fixed Deekin's equipment not displaying - Fixed typo on the modron pipe tooltip - Fixed issue where modron core was applying level 4 buffs from nodes that were only receiving a level 3 flow - (Gamepad UI) The chest opening background should no longer show as being shifted over by half resulting in half the background being black - Fixed an issue with Baeloth's Morbid Exci...