Patch notes for Version 1.36 — Empires and Tribes Steam update #448146

This patch replaces the model of the monastery, adds a quest menu and fixes some bugs. From now on, the quest menu will display all active tasks in the...

Steam App
Empires and Tribes (1273790)
Event type
patch note
Published
24 September 2022 - 07:57:10 UTC
Source
steam_community_announcements
This patch replaces the model of the monastery, adds a quest menu and fixes some bugs. From now on, the quest menu will display all active tasks in the city. In addition, the compass function has been reworked to display the position of events and items in the world in an updated way. The end of the world is now displayed more realistically thanks to new geometry at the edges of the map, as well as new skybox shaders. We were also able to fix some bugs in AI castle building, market cart management, and UI. Your team from Empires and Tribes Version 1.36 ENGINE - Added new building model for the monastery - Added LOD data and occlusion data for the monastery - Road construction revised: When placing roads, they now snap to existing roads much more smoothly - City guards can now be hired in the state servants menu to protect the city from light attacks, e.g. by wolves, even in the early gam...

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