2021-07-06 Difficulty System Update — Book of the Old Steam update #451056

Difficulty System The difficulty system is divided into four levels: Simple, Hard, Crazy, and Nightmare. For maps of different levels, the probability...

Steam App
Book of the Old (1544480)
Event type
patch note
Published
6 July 2021 - 01:44:42 UTC
Source
steam_community_announcements
Difficulty System The difficulty system is divided into four levels: Simple, Hard, Crazy, and Nightmare. For maps of different levels, the probability of the appearance of elite monsters and enhanced monsters will be different. Elite Monster Elite monsters increase their health by 300%, increase their damage by 75%, and have one of the following four auras: Life Aura: HP increased by 100% Damage Aura: Increases damage caused by 20% Move Speed Aura: Move Speed increased by 50% Damage Reduction Aura: Damage taken is reduced by 20% Enhanced Monster Enhanced monsters will choose an additional effect from the followings: Death Explosion: After death, it will cause 10/15/20/25/30 damage to enemy units in the area. Death Aid: After death, restore 10/15/20/25/30 HP to friendly units in the area. Death Shot: Fire bullets with damage of 10/15/20/25/30 in eight directions after death. Injury Resist...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.