- Steam App
- Cryptr (1972360)
- Event type
- patch note
- Published
- 24 July 2026 - 05:45:31 UTC
- Source
- steam_community_announcements
Feedback Patch A player left a long, thoughtful review of the game, and almost everything in this patch comes straight from it: levels that were too dark to navigate, a crash on the Brawler, blocking that did nothing, arrows that missed, and getting wedged in the scenery with no way out. Thank you for taking the time to write all of it down. Here is what changed. Lighting and visibility The campaign levels are much brighter, and they stay that way. Three separate things were making levels dark. They opened at the exact darkest moment of the day cycle (moon just set, sun barely up), so "levels always start at dusk" was literally true. A full day only lasted eight minutes, so nightfall was always a few minutes off. And the clock never reset so a while spent in the Tower meant walking into the next level at midnight. Levels now open in usable mid-morning light every time, a full day lasts t...