- Event type
- patch note
- Published
- 8 May 2020 - 16:23:34 UTC
- Source
- steam_community_announcements
Main Versions Native: e1.3.1 SandboxCore: e1.3.1 Sandbox: e1.3.1 Storymode: e1.3.1 CustomBattle: e1.3.1 Fixed a crash on multiplayer that occurs while joining an ongoing server. Fixed a crash on multiplayer that occurs on the clientside when a crowded server is run for a long time. Fixed a crash on multiplayer servers when a physical object goes beyond the limits of the scene. An issue that caused players to get repeating punishments for leaving has been fixed. Note that we disabled punishments as soon as we realized the issue. Leaving before the Warm-up phase ends will not be counted for leave punishments until clients become stable enough. This also helps with crashes on load. Players who experience a server crash before Lobby servers detect the crash will not be counted as leaving the game and will suffer no puni...