- Event type
- patch note
- Published
- 17 April 2020 - 14:20:40 UTC
- Source
- steam_community_announcements
Main Versions Native: e1.1.0 SandboxCore: e1.1.1 Sandbox: e1.1.1 Storymode: e1.1.1 CustomBattle: e1.1.1 Lower chance of crashing the game while trying to load a save file with a mismatched version. Fixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution. Caravans start selling prisoners they captured. AI combat effectiveness has been increased. Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/ Beta Versions Native: e1.2.0 SandboxCore: e1.2.0 Sandbox: e1.2.0 Storymode: e1.2.0 CustomBattle: e1.2.0 All changes mentioned above. Better warning before crashing for systems with low memory available Towns were going bankrupt in one week. This problem was fixed. Known Issues https://forums.taleworlds.com/index...