- Steam App
- Path of Achra (2128270)
- Event type
- patch note
- Published
- 17 April 2024 - 14:03:58 UTC
- Source
- steam_community_announcements
using these daily updates to do some rapid difficulty calibrations, apologies for the flux The player will now always try to enter levels near wall clusters, instead of it being totally random -- this should somewhat alleviate "firing squad" scenarios Re-adjusted some enemy frequency (Death Knights had been recently, mistakenly set to spawn up to 6 in a level, haha) Virya now also transforms your starting weapon(s) into Mighty Blade, regardless of damage type -- can get fun things like a Mighty Blade shield with this Zasadzka Claw now counts as a bare fist Bolga now causes you to lose 1% all resistances per stack of charge on self Hazar description clarified, only heals from enemies on acid terrain In the end screen, you if you mouse over the stats (like damage dealt) it will show some more number-info in place of the poem -- will add more to this