- Event type
- patch note
- Published
- 26 December 2025 - 13:33:44 UTC
- Source
- steam_community_announcements
This update stems from the need to give Lira a more substantial physical presence in gameplay. Previously, the character could feel too "floating" or light when manipulated; with these adjustments, movement gains a more natural sense of weight and stability. Despite this change, the transition is seamless and doesn't represent a drastic break with the established mechanics. All the original game components remain intact, ensuring that the level design and challenges remain perfectly surmountable, as I can confirm from my own experience upon completing the game.