- Steam App
- Picayune Dreams (2088840)
- Event type
- patch note
- Published
- 30 January 2023 - 18:04:01 UTC
- Source
- steam_community_announcements
Stepford has been working so hard on the demo, that I've completely fallen behind reporting these updates. They are all being shared over on the Picayune Dreams Discord, but I want to have it documented here as well. v0.3.0.2 - January 28th, 2023 - Power system has been changed into the new Peril system. - Power used to lower your damage down to 25%, however it had little effect on fast hitting weaponry, could hit a cap and was too slow scaling. The Peril system works entirely opposite, where enemies get MORE health (about 5% every mortality level) after 25 mortality. This means all of the weapons keep their balance relevance as well as rewarding the player with more XP for playing that far. - Fixed an issue where the weapons in the end screen would be printed twice. - Halo is now drawn on one of the lowest layers. Please tell me if this creates visual bugs anywhere! - Slime Spike Damage...