Thrive Patch 1.0.1.1 — Thrive Steam update #463770

This is a quick patch to fix a few problems when exiting the editor in the multicellular stage with certain cell layouts. And this release also improves...

Steam App
Thrive (1779200)
Event type
patch note
Published
16 March 2026 - 16:37:39 UTC
Source
steam_community_announcements
This is a quick patch to fix a few problems when exiting the editor in the multicellular stage with certain cell layouts. And this release also improves auto-evo memory efficiency a lot. You can find the major updates recently done to Thrive in our previous devblog. For this release the patch notes: Patch Notes Adjusted the new cell layout algorithm to prevent stuck conditions Switched auto-evo to use cache keys for species to not keep temporary species around as long. This cuts required memory for auto-evo in half. Added a colony cell growth animation Converted species tolerance calculation result into a struct to save on some temporary memory allocations Fixed engulfing ejection animation not playing when the entity died, now the ejection animation plays and anything engulfed should properly exit the dying cell Fixed a very rare case of organelles not going to final positions in single...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.