- Event type
- patch note
- Published
- 7 May 2026 - 06:42:14 UTC
- Source
- steam_community_announcements
Change Log Highlights Added separate pathing profile for prone/crawling humans so they do not vault over objects. Kneeling and standing humans will continue to use vault-able objects automatically. Added per shell penetration and max range data to the weapon sections in the unit info window of Multiplayer modes and to the Library/Conquest viewer Added ability for host to spawn and transfer of entire unit 'stage' to fellow players in Co-op Conquest with one action Optimized supply zones (supply trucks and crates) so they do not cause a reduction in performance when units are inside the supply zones Fixed vehicles with damaged wheels being able to drive too quickly in reverse. It should now be properly limited. Conquest Added ability for host to spawn and transfer of entire unit 'stage' to fellow players in Co-op Conquest with one action Fixed name of next map in Conquest not being updated...