- Event type
- patch note
- Published
- 6 September 2023 - 15:40:40 UTC
- Source
- steam_community_announcements
Update 37: V 1.031.0 Change Log Fixed rocket launcher ammo desync when unit gets killed while reloading Fixed human unit state desync after unsuccessful boarding of vehicle Fixed Mosin M39 normals Fixed Sdkfz250a_11 missing 1st person view Fixed ables for vehicle windows Fixed damage_process_pierce for AT Rifles (order listed is important) Fixed randomized crew_shock time so that it would not add a small amount of time when shock time should be 0 Fixed a couple of fallen_tree entities to break when contacted by cars and armored cars Fixed some normal map issues with the tiles ground texture Fixed wood_bridge_205 material Fixed localization redefinitions Fixed total tank crew count for T50_fin in MP Fixed T50 and T50_fin having 1 crewmen leave when spotting enemy Fixed obstacles class for several _industry/environment entities Fixed crash related to test mission file in 2v2_tikhvin map fo...