- Steam App
- The Dungeon Paradox (969340)
- Event type
- patch note
- Published
- 27 April 2020 - 20:11:30 UTC
- Source
- steam_community_announcements
* Added shell-ejections for all weapons * Added visual and physical mag-drops during reload for all related weapons * Adjusted trigger-times for multiple actors to reduce chance of edge-cases regarding re-calc of path when animating at end of turn * Added new sound-fx for reload of weapons, per weapon-type * Adjusted MP5K to now use rifle-based animation instead of pistol-based animation * Added ability to configure hit and miss audio per close combat weapon * Adjusted sound-fx level for Mushroom attack-moves * Added XP-gain indication for all Operators upon Monster defeat * Adjusted team-damage for Operators at Normal difficulty-level at 35% * Added additional healing-potions earlier at some levels * Adjusted Fabarm SDASS Ultra Short shotgun muzzle-flash fx slightly