- Event type
- patch note
- Published
- 3 September 2026 - 19:43:47 UTC
- Source
- steam_community_announcements
1.3 Summary UpdateWelcome to the 1.3 update for GWL.I've been adding some things and fixing a few bugs over the last week and this update will be more of a summary of those changes/fixes to coincide with the smaller updates.These patchnotes are coming a day early as I unfortunately will be very busy the next few days when I usually update.World and Enemy Spawning- In a few overlap areas some spawns were coming in at the wrong levels. Thats now fixed.- Enemies now match the zone they are in. A fault in how spawn points were assigned meant a zone could be filled with a neighbouring zone's monsters at that neighbour's level. Every zone now spawns its own monsters inside the level range shown on the world map.- Sub-zone variety restored. Each zone has four regions with their own monster sets, but six of the sixty had been getting no ground at all, and some zones ran almost entirely on a sing...