New patch in publicbeta (v246), previous patch promoted to main (v245) — Survivalist: Invisible Strain Steam update #472446

Hello everyone, it's patch time! This one is mainly aimed at reducing the difficulty of Story Mode, particularly for newcomers. It turns out that if you...

Steam App
Survivalist: Invisible Strain (1054510)
Event type
patch note
Published
12 May 2025 - 21:26:05 UTC
Source
steam_community_announcements
Hello everyone, it's patch time! This one is mainly aimed at reducing the difficulty of Story Mode, particularly for newcomers. It turns out that if you release a game on Steam you suddenly get a lot more feedback about it, and one of the main trends is everyone saying Story Mode is too difficult. It's supposed to be easier than Sandbox Mode, at least at the beginning, as it's supposed to be the way people get introduced to the game. So, oops. The biggest change is I've simply reduced the frequency of spawning raiders and suchlike, as I found one of the most common complaints was people didn't have enough time to do stuff as they kept having to defend their base. Secondly I've stopped your Constitution from dropping over time (in Story and Sandbox) so you can get your recruits up to 1 star more quickly and avoid them dying so often. When I added Constitution originally I thought it neede...

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