The Incredible Adventures Of Van Helsing Changelog V1.2.72B — The Incredible Adventures of Van Helsing Steam update #474304

Updates to The Incredible Adventures of Van Helsing have been released. The updates will be applied automatically when your Steam client (in on-line...

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The Incredible Adventures of Van Helsing (215530)
Event type
patch note
Published
3 February 2014 - 12:43:20 UTC
Source
steam_community_announcements
Updates to The Incredible Adventures of Van Helsing have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. The Incredible Adventures Of Van Helsing v1.2.72B. Major changes include: Balance changes - Defense, Parry and Dodge are now working even if you are being held by a spell. - Mines placed by enemies were nerfed. - Cooldown for Ghastly Shape is reduced for the Hunter class but not for the Thaumaturge. Fixed bugs - Enemy in Tunnels quest no longer gets stuck if you complete the Lair Siege before accepting it. - The Dark Alchemist quest no longer gets stuck if you talked with the NPC before killing the ghouls. - There were some errors in the Active Quest text space calculation. - Masteries of Clearshot, Aura of Counterbalance and Barrier have been fixed. - Rampage aura no longer appears twice, if the mastery is active and the...

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