Patchnotes v3.0.31.292 - Meet our new AI system — Divinity: Original Sin 2 - Definitive Edition Steam update #47628

Hello everyone! Today we unleash AI 2.0 to the world and you had better be prepared because it's been kicking our behinds ever since we've been testing...

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Divinity: Original Sin 2 - Definitive Edition (435150)
Event type
patch note
Published
2 February 2017 - 13:30:22 UTC
Source
steam_community_announcements
Hello everyone! Today we unleash AI 2.0 to the world and you had better be prepared because it's been kicking our behinds ever since we've been testing it out. So welcome to a brave new world. If you find you are also getting your hiney kicked, don't panic. We think that's perfectly normal. But if you think this is a walk in the park, we simply have to talk to you and we'd like to know how you are still beating our system! Seriously though: we are aware this will feel more like our hard core Tactician mode. And we need all of your feedback to be able to tweak the numbers correctly. What are you experiencing that makes it too hard? Monsters ganging up on you? Monsters controlling your party? Reactivity? Movement? Unfair advantages? Monsters have too many skills? You're not wearing any armour? Let us know. Of course, there's more than just Super AI. Here's a (huge) changelist after a messa...

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