Latest Update 07 / 06 / 17 Tactical slowdown and cavalry charge damage! — Veil of Crows Steam update #476635

Battle scene - New tactical slowdown toggled by spacebar. - Cavalry cause damage when plowing through enemy units based on momentum. - Cavalry receives...

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Veil of Crows (601540)
Event type
patch note
Published
7 June 2017 - 06:40:22 UTC
Source
steam_community_announcements
Battle scene - New tactical slowdown toggled by spacebar. - Cavalry cause damage when plowing through enemy units based on momentum. - Cavalry receives extra momentum damage if moving when attacked by spear units. - Cavalry no longer strafes in combat. - All cavalry attack damage adjusted. - Setting archers to melee will keep them under ranged units when selecting ranged unit types using '1' key.. - Units can now move towards their target and swing at the same time, increasing kills when chasing retreating units. Heyoo! A couple of big updates in today's patch. I have been spending a bit more time trying to improve the tactical element of the battle scene. One of these updates is a new tactical slowdown. Toggling the spacebar will slow game speed to about 25% of normal during battle, allowing you to spend more time using the attack selection menu to find vulnerability's in the enemy rank...

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