Patch update 1.1.0.0 - 01.08.2026 — Ascension Trail Steam update #477311

Content & Performance Update New Content New enemy: Nova Obelisk — a third obelisk variant that erupts in expanding rings of fire. Watch the wind-up and...

Steam App
Ascension Trail (4266250)
Event type
patch note
Published
1 August 2026 - 18:52:42 UTC
Source
steam_community_announcements
Content & Performance Update New Content New enemy: Nova Obelisk — a third obelisk variant that erupts in expanding rings of fire. Watch the wind-up and dodge through the gaps. Enemy armor — some enemies (and all elites deeper in the tower) now spawn plated in armor that must break before their health takes damage. Elements matter: earth and explosions crush armor, fire heats it, lightning arcs straight through, poison corrodes it. Boss stages reworked. Balance Detonator Gloves rework: crit explosions no longer chain-react between enemies, damage/radius reduced, blast matches its visual size. Crit chance is rolled once per attack instead of once per element — on-crit effects proc at the rate their stats say. Siphon Crown mana gain capped per second (same rule as Leech Cuirass healing). Armor hit sound quieter; earth shaker special louder. Performance Big optimization pass across enemies,...

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