- Event type
- patch note
- Published
- 13 November 2025 - 12:15:06 UTC
- Source
- steam_community_announcements
Gameplay ImprovementsImproved Weapon SwitchingWhen players switch between ranged weapons, the animation and switching times have been reduced, providing a snappier and more responsive experience when firing two shots. The time between firing two ranged weapons is now one second.Previous guards that forced players to observe the full duration of weapon wield animations when switching between ranged weapons have now been removed, allowing players the freedom to cancel animations when moving through the world. While players can once again cancel these animations, they will still experience a one-second gap between firing two weapons.Weapon Animation ImprovementsWielding any ranged weapon from stowed is now faster, allowing players to react more quickly in combat.Players wielding a weapon while jumping or falling will now see the wield animation at the correct speed. The result is a more con...