Patch v13.04 (Sept 24) - Minor Changes, Balance Adjustments, and Bug Fixes — Idle Hero TD - Tower Defense Steam update #484887

Changes: Debuff heroes can now use their skills on spawnkilled enemies, ensuring they get their skill usage off more often. If a hero's skill is active...

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Idle Hero TD - Tower Defense (2897580)
Event type
patch note
Published
24 September 2025 - 08:31:38 UTC
Source
steam_community_announcements
Changes: Debuff heroes can now use their skills on spawnkilled enemies, ensuring they get their skill usage off more often. If a hero's skill is active when he is removed from the map, the active skill timer will continue to decrease normally, rather than end instantly like before. This means the hero's skill can still be active if you quickly place him back on the map. Added overflow bonus for having over 100% ultra gold, exp, or energy chance. Every 1% over 100% counts as +5% towards the ultra amount (ultra critical hits already worked this way). Slightly rebalanced daily tasks and weekly missions, and added a few new ones for late game players. QoL Improvements: Added a short delay between the Weekly Community Event ending and the new one beginning. This should fix issues with some people losing contribution progress from the few minutes immediately after the weekly reset. Added each ...

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