Bugfix Patch — theHunter: Call of the Wild™ Steam update #491365

Hey there hunters! We just released a bugfix patch across platforms that addresses many of the issues from the latest Rhododendron Update. GAMEPLAY...

Steam App
theHunter: Call of the Wild™ (518790)
Event type
patch note
Published
23 July 2024 - 07:04:55 UTC
Source
steam_community_announcements
Hey there hunters! We just released a bugfix patch across platforms that addresses many of the issues from the latest Rhododendron Update. GAMEPLAY Animals will no longer instantly respawn when a Player reenters a map. It will now take a normal amount of time for them to reappear on the map as originally intended. All weapons should once again be accurate at their middle range if a Player does not have the “Zeroing” perk unlocked. ANIMALS Animals should react appropriately again when Players fast travel near them. Developer’s Note: After the playtests done by the Hunter Player Council, we’ve decided that the original implementation of this fix was a bit too broad so we’ve adjusted the range at which animals react slightly. It will take longer for Tigers to respawn after being killed. We've fixed an issue that caused the fur on certain fuzzy animals (like the Tahr) to look frizzier than i...

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