Demo changelog 0.14.14 — Tiny Auto Knights Steam update #492264

HeroesChanged Warden effect: "Ally gained debuff -> Give 1/2/3 cleanse to a random ally"Changed Death Knight effect: "End of turn -> Kill the ally ahead...

Steam App
Tiny Auto Knights (3405540)
Event type
patch note
Published
13 October 2025 - 06:51:02 UTC
Source
steam_community_announcements
HeroesChanged Warden effect: "Ally gained debuff -> Give 1/2/3 cleanse to a random ally"Changed Death Knight effect: "End of turn -> Kill the ally ahead and gain 50/100/150% of their health and attack"Changed Thief effect: gained stats don't scale with gained coins anymore, you always get +1/2/3 no matter how many coins you get per eventChanged Ranger effect: deals now an additional 1 damage per 10 AttackChanged Necromancer effect: changed stats of summoned Skeletons from "1/3/5 Health and Attack" to "1 Health and 3/6/9 Attack"Changed Bloater effect trigger from "Start of battle" to "Start of turn"Changed Guardian: removed ChargesFixed Rogue to be able to target always the correct enemy with the highest HealthBuffed Toad from +1/2/3 Health to +2/4/6 Health. As you cannot sell him for the same amount anymore this should make him at bit more useful.Buffed Adventurer from +2/3/4 Health to +...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.