- Steam App
- Starblazer (979520)
- Event type
- patch note
- Published
- 3 January 2019 - 02:58:02 UTC
- Source
- steam_community_announcements
I heard the feedback loud and clear from the early reviewers and made great efforts to address two big areas: 1) The graphics lag during game play 2) The difficulty in understanding ship-to-ship interactions I implemented two major things to address both of these areas of feedback. First, I tackled the graphics by implementing a level of detail system for all of the ships. That means for every ship, there are four different level of details in the polygon count when rendering onscreen (from 100% to 70% to 40% to 10%). This greatly reduced draw calls and sped up the game without sacrificing the visuals. Second, I tackled the UI issue by re-inventing the selection control. It used to just be an arrow that pointed to ships. Now, it uses holograms to show you which ship is being selected. Once you've selected it, it shows clear options of 1) targeting an enemy 2) disrupting an enemy 3) pairi...