- Event type
- patch note
- Published
- 30 December 2025 - 10:50:55 UTC
- Source
- steam_community_announcements
Modified save data structure to speed up loading (compatible with old saves, but vehicles generated by old-version seeds may change)Modified damage calculation for explosive ammunitionModified tile data structure to reduce memory usageFixed a crash caused by disbanding a squad while they were dismounting a vehicleModified data structure of dead enemies to improve loading speedFixed an issue where GMI could not be obtained from dead enemies after loading (does not apply to already dead enemies)Fixed save data corruption caused by clicking overwrite when renaming a saveFixed an issue where autosave always used the same slotFixed an issue where an incorrect popup could appear at medical points due to wounded soldiers dying under certain conditions