- Event type
- patch note
- Published
- 9 June 2026 - 07:05:30 UTC
- Source
- steam_community_announcements
GAMEPLAY AND BALANCING TWEAKSSiege ModeAtonements are now disabled in Normal difficulty.Enemy scaling:Reduced speed with which enemy damage resistance grows from 5% to 4% per step.Enemy damage resistance is capped at 60% for regular enemies and 80% for Terminus enemies.Atonements: Hardened Skins - Reduced number of heavy hits resistance stacks.Squad Unity - Increased distance to 25 meters.Split Up - Decreased distance to 15 meters.Warp Storm - Increased cooldown to 45 secondsHyperopia - Decreased damage reduction from 75% to 50%.Myopia - Decreased damage reduction from 75% to 50%Stratagems - Battlefield ConditionsSquad Unity - Increased distance to 25 metersSplit Up - Decreased distance to 15 metersWeaponsCombat Knife Slightly increased speed for non-heroic Relic versionsBolt Carbine One-HandedIncreased damage by 15%UI now correctly displays its headshot multiplierGENERAL FIXESFixed a bu...