Fictorum Beta Update #9: Patch Notes — Fictorum Steam update #509982

Hey wizards, 2.0 is stable and essentially done—very little will change between now and our release on Thursday. If you already own the game, you would...

Steam App
Fictorum (503620)
Event type
patch note
Published
12 November 2019 - 16:41:59 UTC
Source
steam_community_announcements
Hey wizards, 2.0 is stable and essentially done—very little will change between now and our release on Thursday. If you already own the game, you would be doing a us a huge favor by opting into our beta and trying it out. If you find any bugs or game-breaking issues, please let us know as soon as possible so that we can iron those out before release. The initial loading screen has been improved Fixed a bug that would show completed quests as incomplete in the quest tracker Trees will properly simulate physics when they are hit the first time Hitting a frozen solid enemy with a projectile will apply an impulse in the proper direction Dragging a rune from a runeset into an open slot will move the associated rune and remove it from the runeset Fixed bugs that would cause cooldown timers to either not display or display improperly Liches will now cast Skull Grenade (in addition to Nefarium) ...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.