- Steam App
- Core Keeper (1621690)
- Event type
- patch note
- Published
- 18 October 2024 - 06:44:37 UTC
- Source
- steam_community_announcements
Performance: The main thread no longer needs to wait for a worker thread job before updating the player’s condition effect visuals. Reduced lag spikes by decreasing the number of objects getting disabled in a single frame. Several bosses are now updated on a worker thread instead of on the main thread. Prevent colliders from being recomputed unnecessarily when objects spawn or are destroyed. Moved several main thread jobs to worker threads. Improved performance when there are a very large number of projectiles on screen. Cache information for in-game text components to avoid unnecessary recomputations. Removed several particle effects when the Particle Quality option is set to Low. Removed animator components on some projectiles that do not need them. Bug fixes: The Ivy set bonuses are now applied correctly on ranged attacks. Writing a lot of dashes on a sign no longer causes the game to...