- Event type
- patch note
- Published
- 4 December 2022 - 12:54:15 UTC
- Source
- steam_community_announcements
Fixes & Improvements In Mazing, creeps speed up each wave. Players were noting creeps were speeding up too fast, especially in later waves, so we scaled it back by roughly 5% to 10% (depending on the stage of the game). In Casual Mode, what wave each player is on is now listed on the Scoreboard. Attempted a fix that may reduce the chance of missed events/inputs in Multiplayer. If this works, this may reduce desyncs. Fingers crossed. Fixed creeps would suddenly ignore the laws of physics and bypass the mazing grid entirely. Fixed Mazing Campaign unlocking out of order. Fixed Damage Chart not working for Current & Previous. Fixed selecting Random Map in Singleplayer Mazing resulting in a Non-Mazing Map. Fixed shorter Lengths not accounting for the scaling Blocker Gain. Fixed trying to build a tower on a Trickery Clone while at Max Blocker Cap would prevent you from building the tower. Fixe...