September 8 Update — Combat Performance and Growth Limits — Re:Blade Steam update #5164158

September 8 Update Hello, this is the developer. I've read your comments and reviews following the major update. This update focuses on late-game...

Steam App
Re:Blade (3421660)
Event type
patch note
Published
7 September 2026 - 14:59:06 UTC
Source
steam_community_announcements
September 8 Update Hello, this is the developer. I've read your comments and reviews following the major update. This update focuses on late-game stutter and the overhead from dagger additional hits. It also gives attack speed and range builds more room to grow, and lets you choose the size of damage numbers. I'm sorry for the severe slowdown and achievement problems some of you have experienced. I've also checked your questions about shared progress and corrected the information we got wrong below. If you have Re:Blade installed, the update downloads automatically — please restart the game. 🗡️ Late-Game Combat and Dagger Optimization This was the first priority for the update. We've reduced enemy buildup from splitting and the display overhead when dagger additional hits pile up. ▶ Regular battle splitting removed Regular monsters no longer split in normal battles at Ascension Tier 6 an...

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