- Steam App
- Diabotical Rogue (2805060)
- Event type
- patch note
- Published
- 14 June 2024 - 16:18:10 UTC
- Source
- steam_community_announcements
Gameplay changes Overshield gains from ability and weapon upgrades, as well as pickup rewards, have been reworked to no longer be instant. Instead they are given over time at a maximum rate of 10 overshield per second. This will tick until the full amount of overshield has been added to the player’s total health pool. Due to this change the Overshield buff status notification on the bottom left has been temporarily removed until it’s displayed in a less obtrusive way. Damage over time effects of the same type who originate from the same player, are no longer triggered multiple times while one is active (while you are poisoned if you become poisoned again by the same player, the initial poison effect will stop instead of both continuing at the same time, but you could still be ignited by that player with both effects continuing at the same time, and you could still be poisoned by other pl...