- Steam App
- AI Learns To Drive (3312030)
- Event type
- patch note
- Published
- 20 September 2025 - 05:35:01 UTC
- Source
- steam_community_announcements
https://i.imgur.com/pFeGXVg.png This update introduces physics engine changes, focusing on performance and determinism. ⚡ Performance Partially multi-threaded physics updates. Rewrote Godot's raycasting system from scratch (testers estimate 100-300% performance improvements) ⚙️ Determinism Fixed inconsistencies in the first generation, newly created cars, the wheel sensor, and after pausing the simulation. Improved determinism to ~99% (collisions remain non-deterministic). 🔧 Settings Added "Maximum Parallelism" setting to control thread count. Increased default max population to 800 (up to 3000). Added a "Lap Time" reward (set this to -100% if you want fast lap times) 🖼️ UI Standardized terminology (e.g., "Score" is now "Distance"). Fixed lap time rounding issues.