Patch Notes (1.1.13) — Going Medieval Steam update #524049

Greetings, medievalists!The newest patch (1.1.13) is now live on all platforms on the main branch and the demo. Save your progress and restart your game...

Steam App
Going Medieval (1029780)
Event type
patch note
Published
30 July 2026 - 11:22:33 UTC
Source
steam_community_announcements
Greetings, medievalists!The newest patch (1.1.13) is now live on all platforms on the main branch and the demo. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.Quality of Life ImprovementsAdded a toggle to the in game graphics settings for occlusion cullingBugs and fixesFixed several crash occurrencesFixed the issue that caused wells to not be placeable under beamsFixed the issue that made Settlers try to pet animals that were leaving the map (on a caravan for example)Potential fix for constant GPU crashes. Let us know if this update has stabilised your experience. DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text w...

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