- Steam App
- RitualRX (3443710)
- Event type
- patch note
- Published
- 20 July 2025 - 18:08:08 UTC
- Source
- steam_community_announcements
AdditionsAdded an additional floor to High-RiseAdded a unique scoretype for kills by carChangesEnemies wielding one-handed weapons now wait a short delay before swinging once they enter attack rangeThis should give them the reaction time nerf that was also applied to two-handed meleeRook can now take enemies hostage if they are recovering from being knocked downThe sledgehammer can now hit multiple targetsRebalanced the fireaxeSwings are slower, recovery and charge-up are faster, slightly increased attack rangeBlunt melee weapons now recover from a swing faster if a target was hitFixesItems can no longer be marked as reserved by enemies and enemies should no longer softlock themselves by not being able to find an item because it has been reserved by a dead enemyFixed fists/claws using the wrenches impact sound effectsMelee attacks no longer play impact sounds if the target has I-framesFi...